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In package manager update visual studio editor version to 2.0.22 and restart unity!
This isn't a solution, autocomplete is still not working and it throws an error everytime you attempt to open c# script
Same here: 87 % of crashes on android 11 java.lang.Error: FATAL EXCEPTION [main] Unity version : 2019.4.37f1 Device model : Xiaomi...
Uncheck/check again- gradle installed with unity in preferences & restarting unity worked for me
Method 1: Create a 3D object preferably cube disable it's mesh renderer component, add box collider to it & check "IsTrigger" bool of box collider...
Which line of code is giving error ? It appears to be a missing component exception
if (Input.GetKeyDown("e") && axeOnHand) { Debug.Log("axe released"); axe.GetComponent<BoxCollider>().enabled =...
use Transform.Translate or Rigidbody.AddForce or Vector3.Lerp depends on your condition and the kind of jump effect you want to create.
@alior any update on this ?
We are facing the same issue, we are using ads meditation between, admob, unity ads, ironsource, adcolony and inmobi. From many of the stack...