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This reply is so salty. I've used Deckard for many visual productions and it's the best physical camera sim available. The depth of field alone is...
Hello, once again Frank thanks for creating such an insanely cool asset. Possibly one of the greatest ever. Is there any way to use Bakery...
Hello, In Unity 2021.3.2f1 URP, I'm unable to import the Bakery URP shader package. I import the files and don't see any errors, but when I go...
Hello, this is a screenshot from a past project I worked on. I just wanted to clarify what was happening here, and the solution if it's useful to...
Sadly, we've been hearing that Vulkan, FFR, and MSAA would be working smoothly on Quest "any day now" since ~2019. At this point I've completely...
Boom, this was exactly the info I needed. Thanks atomicjoe, you're a lifesaver.
Going off of the convo about L1 probes, esp. regarding SpeedTrees, I wanted to pose a question. For an exterior scene with dynamic SpeedTrees,...
I've got the latest from github... is the RTPreview plugin in this update? Batched point light baking is truly based, a literal game changer....
Just guessing - you're seeing the Quest rendering an intermediate "blit" texture, which currently really messes up how lightmaps look in general....
That blogpost is absurd in light of these open questions - 10/10 post, getting to the core of what developers on the ground need to do to be...
It is absurd that this post goes unanswered while that blogpost goes up. Does URP multiview work with Vulkan on Quest? Don't need any...
Frank...a million thanks for this post. First tests with HDRP + SH + Shadowmask + mixed Direct Light look absolutely insane. Will be sharing...
Thanks for the info KOS - I did manage to download that originally but couldn't get it working. I need to up my Shadergraph game, I'm trying to...
This looks incredible for Quest. I'm working on an archviz scene, to have the ability to switch lights on and off would be amazing. Is this an...
Frank + Keeponshading, I'm having a hard time getting set up with Bakery in HDRP (2019.3.0f3, same config as your questions above keeponshading)....
Is this package available t download? Did I miss the link in your comment? Amazing work!
We made it to 2020, and still no official word on this topic. It's so painful knowing that free performance upgrades on Quest are just around the...
Question for Frank, and anyone else here working with Oculus Quest: Is there any known way to export textures + lightmaps, flattened into one set...
Ok, it's 4AM and I've been battling with an AWS instance for a hot minute with no luck. Shout out to keeponshading for the tip on using an...
Hi Frank, first time poster but longtime Bakery user and lurker in this thread - from all of us, thanks for your tireless support, it's crazy how...