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You can use Asset Bundles to create a SD/HD system for your project. In Unity 5.0 we have updated the bundle system and it'll be a lot easier to...
Hi, Script looks ok, and it works on my machine™ :) The 'mybuttonimage.png' should be inside of a folder named as 'Resources', otherwise...
Hi, Thanks for reporting this! The bug has been found and we're getting the fix in to the 4.6 release. Renaming inside the editor should never...
Hi, You have to put the sprite asset under a folder named "Resources", only the the Resources.Load will find it. For example, if you would like...
RDeluxe, can I ask you what kind of sorting problem you have with your scene? The sorting system should be pretty flexible, when you know all the...
animation is a legacy system that doesn't support sprite animations. You have to use Animator instead. Animator component should be added...
Here's a video that explains some things on how to work with 2D camera in Unity: [MEDIA] You can download the project files from here:...
Hi, 2D is using the same coordinate system as 3D in unity. All sprites are just set to zero depth by default when working on the 2D mode. Here's...
Hi, You can easily reuse animators by using 'Animator Override Controller' Here's a nice tutorial on how to set it up:...