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I tried your example. Only difference is texture settings. I figure out now the problem. when I reset the texture settings, problem solved.
no, not working. Also there is no change for 8x8 but look like changed. counter not starting from zero even for 1 downsample
try to use this texture with cutstom replace painter and on 512 *512. try with downsample 0 and 6 . threshold 0. Counter will start with high...
When I start the game, count start higher but texture has nothing changes. but When downsample step is 0 there is no problem. It causes performace...
Hello, There is a problem with changecounter. Can u help? @Darkcoder