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Is there any way to export the animations made with Puppet2D in the way other apps can use? We are thinking to leave the unity from the iOS...
Unfortunately i can't make it work, its not drawing onto the second swapchainpanel. Anyway, thanks for your help, i will try it later :)
No, i just saying that with 5.3.x i have performance problems, and with 5.4 Beta i dont have -> there is a chance that it will be fixed with the...
@RedDuck i'm also using the free version... https://unity3d.com/unity/beta wow, they have a new version :)
So (basically), i need to make a SwapChainPanel global variable to the App.xaml.cs and use that? I know, that this is not the correct unity...
Hello, i want to use some native elements for the UI/Control (mostly buttons, textboxes etc). Thats ok, i can add the elements to the xaml and...
I have a l820, and the framerate is horrible with the final or patch release. But its working fine with the beta 8 version - you should try that :)
Removed the entire function. Better but still only 8fps. How can it work all the low end android, ios and winphone silverlight perfect, and not...
yeah, i upload it somewhere.
there are some bone animation and tap check. Nothing expensive - currently I removed most of the content and changed the texture size - still...
Its CPU bound, here is the profiler:
"The memory and the cpu usage below 40%" is not enough? Its working on silverlight, and its not only on my project - check the forum. Currenlty...
I tried on emulator, L630 and l820, both fresh install. Also tried a few version of unity (5.3.1, 5.2.4, 5.1.2), final and patch release also. The...
No, i'm on master config. Also tried creating the appx and install from that - with the same result. If i build with an older version of unity to...
IL2CPP is not supported by windows store.
I spend the last few days to find out whats the problem with our 2D project. It runs perfectly on Windows10 PC(smooth 60fps), but horrible...
Hello guys, can somebody help me out? I have a character, with a mesh neck (the stretch option enabled). I want to achieve a spring effect on it:...
Hellp, Can i move the paths on runtime, with a mother gameobject (gameobject with parented paths)? I have a paralax background and i want to move...
[if i say something stupid, then ignore me, its late here] I'm curious, if we have made animations with an older version of Puppet2D (like v1.6...
Noboby? :(