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I'm also really curious about his point 1. I'm getting similar errors with a much smaller and more modest terrain, 4km x 4km. I've found I can...
Out of curiosity, how did you do the paths? Are they terrain textures painted on a very high resolution splatmap or splines? Anyway, this looks...
Still a major issue...
Whoooops, probably should have read more carefully!
Hi, Denis, will you consider updating the tool to support terrains that have non-1:1 width and height and aren't located at 0,0,0? Thanks!