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Update: I am calling SpawnPlayer() from the host (server). Looks like when the client calls this code it works, but not if the server calls the...
Hi, I am trying to custom spawn a player in the game by instantiating the player prefab and calling SpawnAsPlayerObject(). I read this has to be...
Does anyone know how to detect if mock location is enabled on the phone? Our game uses the GPS and having mock location would be a way to hack...
Details are simple, start location services on a app that is running on any Android device. Instant crash.
I tried the patch and it's still broken.
I tried to downgrade and now my project UI elements are all broken. No idea how to fix :(
Our team upgraded to 5.5 and now our game crashes on Android when initializing location services. Is there an ETA on this fix? Should we roll...
After a day of debugging we narrowed it down. This happens when starting location services.
I am getting this also. Our team upgraded to 5.5 today and we spent the day trying to figure out why our app crashes on Android. Narrowed it down...
Our team upgraded to Unity 5.5 and now our app is having huge problems. First problem was we noticed logging info Facebook took over a minute...
Hello, my app crashes on launch. I tried removing everything from the scene but it still crashes. This only happens on one of my Android devices....
I cannot find this SDK anymore. Links are dead. Does anyone know where I can get Facebook access for Windows/Windows Phone?
Hi, after I instantiate an object,if call iTween.MoveBy() on that object, and then repeat that process, I get an exception because in RetrieveArgs...
Hello, when I upload my game to my web site (using Windows/IIS) and then connect to the web site via the browser it prompts me for the web service...
After the upgrade and maybe a couple hours of use, I suddenly started getting a NullReferenceException in GetStencilDepth at runtime. Note that...