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Thanks, that did the trick! Great product by the way!
I'm sure I am doing something dumb, but I have no .RefreshPositionAndRotation in the above code when put into my script. Any ideas? Error - Their...
Hello. I was wondering if their is a way to 'refresh' the gizmo's. If I rotate a gameObject with the gizmo, then alter the rotation through code...
Ok, I figured everything out. I made a monoscript that held a list of GameObjects and a Scriptable Object that held a database structure for the...
Hello. I have a bunch of prefabs and I am using a Scriptable Object as a reference to these prefabs. I have a level designer using a built scene...
Hello, I was wondering where in your code I could find what mode the Gizmo's are in (Move, Rotate, Scale)... I am making an on screen display...
Hey, just want to say great stuff you made here. My question: I am making a level editor scene so other employees can do level designs. I want to...
I'm trying to have a small 'preview window' that a player can use the gizmo to rotate a gameobject on a Canvas via RenderTexture. Is there a way...
I have a gameObject (charging handle on the weapon). I want to be able to pull that back with my Touch controllers. The hands are anchored with an...
I am trying to rotate a heavy machine gun in VR using Oculus Touch. I am able to grab a hold of the gun handle and rotate it around the guns...
I am making a terrain management system that loads all of the terrain on demand. I use to just enable/disable a terrain based on distance but...
I am making a blocks building game. They are just like Lego blocks. I have a number of different sized blocks. What would be a good method to...
I have "bRotateGrid" as a boolean variable inside of my "RotateGrid" script. That boolean has to be set to true for the script to rotate it....
Hey everybody. I have a prefab with a script attached to it that rotates the mesh. I made another script that when you click a button it...
Hello, I'm sure my way of thinking of this problem is dumb so please feel free to give me some ideas. What I have is a RigidBody. I am using...
Hello everybody. This is my first post. What I am trying to do is the following: 1.) Have a sphere (a marble) that is a rigidbody so I can...