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Tried to bake it again before sending it to you, looks like it works now.. Man i don't get it, i didn't touch the scene since it was all black....
[IMG] Apparently these two boys do bake everytime. Well.. They don't really have a perfect render, i know, but at least they render something....
Doesn't work, but forget the "my coworker has the same issue" part. The same objects do bake correctly in other scene, which makes no sense...
Hey @guycalledfrank, me again ! This time i have a weird issue in a small scene. Well, here's a pic before details : With Bakery [IMG] With...
Doing some tests about this. I'll let you know. EDIT: switched the SkyLight's sample count from 32 to 16, and it worked, thanks!
Hey, me again Trying to bake my exterior scene (with the method i shared you last time) and since few days i keep having the same error at 13% of...
Hey, I'm not using 2018 so don't know if it's related but have you tried changing the compression mode ? The filter mode (to Point for example) ?...
Well, vegetation in realtime engine are mostly planes with a transparent texture/shader, but not always billboards tho. In your case, don't use...
Well.... I clicked on the Temp Path: button in bakery window so it's in the same folder [IMG] I cleared nothing manually I checked right after the...
That's what i thought aswell but the folder seems to be empty [IMG] Yes, and yes it looks like [IMG] Yeah nothing seems broken except these...
Can't find these files, where can i get them ? [IMG] I noticed that the while the trees got the issue, the parking spots which are cutout static...
Looks like, yes. Actually it's in more than one project, and happens in the main scene. These scenes are pretty heavy (not that much tho but...
hey @guycalledfrank, me again (yeah, i know...) I came across something i can't really figure out and i don't know what i could have missed. (Note...
false alert about the compression stuff. Nothing works. I'm trying to reproduce the same issue on a blank scene
Well, weird, because turning back the Scale in Lightmap to 1 and turning off this Lightmap compression get rid of the artefact (?) or maybe just...
Scale in Lightmap set to 3, looks like it fixes something. [IMG] Now trying without compression. Is it the "Compress Lightmaps" in the Lightmap...
I'll try that. I can't really share this scene since it's for work, but i'll definitely try to make a similar case in an other scene. As far as...
Hey me again, remember when i said "had some bigger ones but after restarting unity they went away" talking about light artefacts. Well here is...
Indeed, it works perfectly. Actually, don't mind about the light issue for now, i just set the area light wrongly (shame...) :oops: Anyway, very...
Hello guycalledfrank, hello everyone, I bought Bakery yesterday, and i have to say that i really enjoy it. It really is a time saver and the...