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Hi, Any progress made? We are facing the same issue. Huawei only. No clue
Same here. Pro license can't be activated. back to v2 of Hub.
Did you find any solution? I found the same issue with version 2020.3.7f1. We did an upgrade from 2020.1.16 to 2020.3.7 after which it doesn't...
Try to change your dns resolution to for example 193.79.242.39 or 80.80.80.80, something which may give you a different ip back. Restart unity,...
Allright. We've found a work around. 1. Disable "Error Pause" in your console (one of the buttons at the top) 2. Not sure, but we changed DNS,...
Hi! Thanks for your fast reply. If it is GPU based, my assumption that it had a relation to the ANdroid version is not correct. Is there a way...
Hi! Great product, but I think I've found a bug :-) On Android 4.x the LUT shader crashes and doesn't work at all. We are using Adjust_LUT. We...
Hi! Same issue here. Samsung Note 3. We've included the new input system next to the old one and end up using Pointer.current.press. ......
We have updated an app to test if force internal solves this error, but it doesn't in our case. At this app version I've the same 0,5% crashes (96...
[ATTACH] [ATTACH] [ATTACH] Hi, We are facing this for a long time for all our (unity) apps (from at least 2018.1). For one of them I posted the...
Hi, I've upgrade to Unity 2018.3.5f1 and now running into issues. 1. Amazon fills up my console with xml errors (just commented out this one to...
Seems I can "fix" it by adding this to the gradle file and make sure to have the same architecture selected in the gradle and in the...
Hi, We are building specific Armv7 and X86 .apk's to reduce apk size. This worked for years, but after upgrading to 2017.2, I've an issue....
Hi, Did you already looked at the specific log for the manifest merge process? File:...
Hi, Anyone an update? Same here. Android 6.0 only. Wide range of devices. We are using Chartboost, Applovin, Google Mobile ads and a few other...