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[MEDIA] the addr is: https://assetstore.unity.com/packages/3d/characters/humanoids/fantasy-character-pack3-142852
[MEDIA] In the game, supple hair is amazing. NVIDIA and amd have their own hair technology, I tried to implement a real hair simulation plugin in...
[MEDIA] The addr is: https://www.assetstore.unity3d.com/cn/?stay#!/content/138150
Unfortunately, at present, mobile phones cannot run the ocean with such effects.
[MEDIA] The addr is: https://www.assetstore.unity3d.com/cn/?stay#!/content/140114
[MEDIA] Snow is also a very attractive theme, there are already too many amazing snow on the pc and the host. This plugin tries to achieve a...
[MEDIA] There are already a lot of rain plugins now. But many are just simple raindrops, or some screen effects. What we need more often is a...
[MEDIA] The implementation of the cloud on the mobile phone is generally through a large number of textures stacked, such a cloud can be painted...
have a look
[MEDIA] Very early gpu gems series books have been introduced to the rendering of large-scale grass, although the technology inside is old but...
[MEDIA] Url: https://assetstore.unity.com/packages/vfx/shaders/gpuinstancingmobileshadow-131658 The cost performance of mobile phone shadows has...
up
[MEDIA] With the development of the game, many technologies on the PC gradually moved to the mobile phone platform, including the fog of war. Due...
Yes, you are right. At present, I am simply linearly interpolating the two actions. For more detailed motion control, I recommend using the gpu...
Update Version1.1: Added the function of action blend. Users can choose whether to use blend or not. Blend will increase the performance...