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Commenting as was having trouble finding answer to this and this thread came up in top of search results. Unity procedural cubemap uses the...
Have you tried running this with the unity 5.3 GL support (or thinking to support it)? I tried setting '#pragma target gl4.1' which is fine, but I...
HDR colour pickers in the inspector can be added with the ColorUsageAttribute...
To get the HDR color picker in the Inspector use ColorUsageAttribute. http://docs.unity3d.com/ScriptReference/ColorUsageAttribute.html example:...