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Hi, I am creating an asset using _CameraNormalsTexture in URP. The problem is that the shaders created in ASE are not outputting the correct...
This is an ugly solution. But it works on 10.6.0. Increase the number of spawn contexts and events as needed. Use events that have not yet been...
Thank you!
Thanks for the great plugin. I don't want to put a line break before the curly brackets "{". I want to set whether or not to start a new line.