A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
That did it!! Lowered my mouse's response rate and that nailed it. Fortunately my mouse has profiles I can switch to on-the-fly, so 1 button hit...
I tried a standalone actual build for the test scene, and it run excellent, so that seems to have solved it for the end user. I guess something...
2D game. I was having an issue where my character's rate of gunfire was slowing significantly when I was aiming quickly. Eventually I narrowed...
To test this to the max, I created a brand new Unity project. Empty scene, added a light and a sprite with an audiosource. Unity still will not...
I have not used any asset store addons for this project. Just freshly installed 2018.3 from 2017.x. I did at one point during 2017.x use that...
For some reason, I can't seem to hide gizmos in the scene view. I toggle the Audio Source gizmo - they don't hide, also tried adding a Light and...
How would you recommend? I'm trying to learn best/fastest practices. Especially for spawned-in objects, is there a way to have the game manager...
That fixes it! Wish I didn't have to add a new component on a bunch of objects or mess with grouping into a master object with it attached, but...
I'm new to Unity's 2D features and I'm running into a lot of issues with Z-fighting, in a very simple pure 2D game. My question is, how do you...
I FOUND THE PROBLEM!! @BlackPete, when you mentioned the trigger box, I started poking around. The trigger box detection actually didn't make an...
Can't tell you guys how relieved I am to see these answers - thank you all! To the problem at hand - still not there, but we're getting closer....
I'm having a very tough time with what I thought would be very easy... jumping for a 2D platformer. Almost every time I jump, I get the height...
Hi, I upgraded my project to Unity 5.5.4, and I started getting a lot of warnings about Standard Assets. I deleted all the Standard Assets from...
Hm. That's good to know that angle snapping exists, still makes the X rotation behave just plain bizarrely compared to Y and Z. Any Unity devs...
Lion, the Center button did indeed fix issue 2! Thanks! I tried hitting the Global button, but that hasn't made a difference. To simplify...
Hi all, I've hit two very confusing issues with rotation. To make them clear, I recorded a video showing the problem at the bottom of this post....
Ahh, so ParticleSystem.Play was the answer! I thought it was ParticleSystem.Emission, partly since the example code for ParticleSystem.Play...
Sorry for the delay here. I was hitting the play button (I should've said that, not Preview), and the script is indeed attached to an object with...
Even after fixing the typo in the API, which I already tried on my code, it still did not activate the particle system when I clicked Preview....
That's what I thought. So it is indeed a typo in the API?