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@khos ... I saw your link on the KWS forum.... thought I'd check it out... this looks amazing!! something I would play!! Keen to see the updates!!
Can anyone please confirm whether Digger works with MapMagic by Denis Pahunov .... I already own Voxeland but want a light-weight design-time only...
Thanks Chainsawpenguin (cool name).... I tried this approach but in my island scene I need to make the value pretty large to remove all billboards...
Thank you Zelgo.... I think I am getting close... when looking at the tree materials they have a value of 2000... it seems I am however unable to...
Good luck zuzzu... thanks again for a great looking water asset. We all hope the new studio will do some wonderful things with playway and I wish...
Thanks olavrv - yep I tried changing it on both cameras (individually and together) with the same result.... I've attached my a screenshot of my...
Thanks for the reply but it was already set to "forward"... I assume you mean the camera component on the "Water reflection Camera" that is a...
Having lots of issues with Aquas and Unity 5.6... any idea of when 1.3.2 is gonna ship?
I am having a problem using Playway water in an island scene.... it seems all trees that use a billboard at lower LOD levels do not render in...
Awesome asset!! what a complete time saver! All the questions/requests I have had seem to be marked for the v0.2 release... I am very excited...
Thanks for the reply Adam.... sorry for the delayed reply... been caught up with the day-job. Yes, if I import Gaia into a totally clean project...
For me Gaia is now not importing into 5.6.0 - my project is at a standstill... The API Updater keeps generating an error and GAIA does not appear...
Firstly thank you far a truly amazing asset!.... I've been using it for a few weeks now and I am simply blown away by it's ease of use and range...
Yep you are right.. the morphing is the main selling point... my use case is currently a bit different.. in game customisation is not that big a...
Thanks ELcourse! i will have a look into this.... from what I see it looks good so far
I had a scene with just 5 unique MCS characters in it and it took ages to load the - the frame rate was also terrible... perhaps the 50 character...
This all just beggars belief!! MCS are riding the fact that there is not any real competition at the moment... so here are my choices : MCS -...
Ok so lets define "interacting".. does shooting a mortar over 15km into the air and blowing someone to bits that you have never met or seen in a...
Mmmm.... so if the UAS agreement does in fact supercede the MCS one.... then the MCS models I bought on the UAS for good money (that they are now...
Yep I agree.... and are there any plans to pacify those that paid for the base models for nothing... store discounts etc. (if anyone is still...