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The only issue you'll face with blueprints is mostly getting some sprains in your wrists because while you may be able to make a whole game using...
I'm currently looking at Godot's 3D features (and trying it out with an actual real 3D project for learning) and while it has its limits...
The rabbit hole gets so deep, we could think we end up in Wonderland. Here's a common scenario in today's market that could make it really bad...
The one part where this hurts the most is that this will mostly remove Unity from being viable as a game engine for devs who are looking at...
The issue at hand is that the tools used by Unity, initially, will mostly be based on downloads and not installs because most statistics data are...
It's kinda insane how this (sh*tty) decision comes around as I have been working for around 4 years on an alternative solution (as a business...
First, to put it bluntly, if you want to extract any form of information from the Meta Quest Move app, you need to directly get in touch with META...
I can confirm that the Package Manager on 2022.3.6f1 is slower than anything I have seen recently. It wasn't the case back with 2022.3.2f1 and...
In your project's case, the 2 struggles I see that could make it works or not is these 2 points: First unless it got added in the last few years...
I will add that the 2022.2.x Unity engine has massive issues with its Editor UI that slows it down and throws a bunch of GUI error now and then....
I can confirm that this is not exactly true (for the Burst) or, at least, not within the scope of certain setups if the particle system Culling...
This is kinda strange because I started a project in 2021.3.13f1 with a path that included the character ³ (it's an 3 as an exponent which can be...
This is more a suggestion that would make certain things much more easier than it is current when using a State Driven Camera system with...
Yup. Also have this issue. Asset purchased, updated multiple time, downloaded and used in multiple project partially or fully for over an year and...
The controllers doesn't use the Headset as their origin, but an interpolation of the "world" calculated by the headset. so, when you set the...
Considering how the "contact" method with Unity Sale department seems to be "on request only" and feel a bit floaty (you fill a form about your...
Out of curiosity, are you sure http://api.wenlambo.one/meta or api.wenlambo.one/meta?meta=1514 can be remotely accessed at all without a specific...
The hardest 2 parts about game development nowadays are: 1) Managing how to work in the field with a never ending competition that, for the most...
From what I have tested and done myself, one of the best approach to that is actually a mix of 3 things: 1) Use a proper LOD + Occlusion Culling...
When it comes to the safety to delete Folders other than the Assets folder, the only folder that is worth is weight in size to delete its content...