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Still an issue in 2022.3. Is this ever going to be fixed?
For those running UnityCI and build with Docker they have fixed another workaround, see...
I can if you're fine with duplicates: https://forum.unity.com/threads/build-failure-on-android-unity-2022-2-0b14.1359823/ (note: 2022) The...
This is super annoying, very easy to reproduce and most likely very easy to fix. Instead of symlinking the tools: $ ls -la ld64.lld ld64.lld ->...
We just started using LanguageExt which works fine when using Mono as scripting backend. However, when using il2cpp we run into the following...
Come on, Unity. Why is this not a part of the build process? Is the intended workflow that you store them in the version control and manually...
Resurrecting an old thread because I think this issue needs to be addressed. I think it should be possible for each script to indicate that they...
While InternalsVisibleTo works, it also exposes the previously private variables and methods to the entire assembly definition they reside in. At...
Why isn't this built into Unity again? Why do we have to go through hoops to just show the status bar?
I'm trying to give the user the option to hide/show the status bar (not the navigation bar) but I can't get it to work properly. So far I've tried...
Q: What's an appropriate way to tween one of two moving points of a line renderer? I'm trying to draw a line from point A to B where to goal is...
The moq plugin in the package manager currently installs Moq 4.8.2 which was released in 2018 and has no way to clear mock calls. There is...