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Hi ! Thanks for your feedbacks. You are right @lejean . This works fine as long as the sub-state-machine has a "non-default" transition from...
Hello. I've made a repro case to what seems very similar to one of the bug we are looking for. I - What IS working : [ATTACH] When using the...
I've also bumped into an easy-to-reproduce bug that makes prefabs attached to tiles not to be cleaned properly when painting on prefab tilemaps...
Hi @CreativeSpore ! I've been using your package for a RogueLite project and, thus far, your tilemap editor seems to still be way ahead Unity...
Hi There, I've been using SuperTilemapEditor lately and I find it FAR better than the default Unity Editor Tool for an in-editor tilemap painting...
My bad, sorry. I saw that topic but only went through the first page :S
I'm pretty surprised that no topic about LD32 games made with Unity has yet been opened on this forum. I would love to see what you guys have done...