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Hi @jimmying, Thanks for letting me know about that! I haven't tested with PlayMaker before so it looks like I've got a bug there when iterating...
Hello, sorry you're having troubles! Usually that exception means you don't have the right permissions, but you mentioned you've added the...
Sorry for the late reply - work has been hectic! I've tracked down the bug and fixed it. I'll get a package for you tomorrow to unblock you and...
Thanks for the info! That will be useful!
Thanks for the report! I'm sorry it crashes for you. I'll take a look asap, but it may not be until after the weekend before I can get you a new...
Sorry for the late reply, and thanks for your comments! They sound good - I'll look into those changes and hopefully get them implemented in the...
Sorry for the late reply. I haven't tested Remote Debug on console platforms as I don't currently have access! But I'm happy to refund you if you...
Interesting! It could be a bit of a performance hit especially if there are a lot of objects, but there is already a performance hit anyway...
Thank you very much for your kind words! Feel free to leave a review on the store as well - that also helps! Cheers, Sam
Yes, it works on standalone builds as well across PC/Mac/Linux. I mentioned I would be doing an update soon back in May - that hasn't happened yet...
I did this for a project and it worked great. That was the key (haha) thing to getting it to work smoothly - ensuring that the video is encoded as...
Thanks, it'll take a couple of days due to other commitments but I'll try to build a small reproducible project!
I'm sorry, there's no demo. I use it myself in 2018 but I haven't tested it in 2019 yet. I've been swamped with work so I haven't had a chance to...
I'm so sorry, I don't know how I missed your message! If you're still seeing this issue feel free to email me more details at...
I just found out about this and installed it - this is really great! Great work @jonathans42 and @sebastienp_unity (hello btw - it's been a while!...
Are 1 & 3 lightmapped and using different lightmaps? That would be another reason they might not batch although I think the Frame Debugger should...
I'm using AVPro Video 1.9.14 for a project on iOS, on the latest iPad Pro. The app is divided into a bunch of sections which are turned on and off...
I haven't tried the new UnityFramework feature but it sounds promising. A few years ago I did this in Unity 5.2.1. Here's a prototype I built to...
To load it asynchronously in the background in a coroutine you'd need to have a JSON parser which can run asynchronously and that you could yield...
I would try serialising your object graph to disk with BinaryFormatter and loading that instead to see if it makes a difference. That could even...