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Bump.
It will be sprite-based, so true isometric.
I'm an artist and composer looking to try my hand at a simplistic Diablo 1-like prototype. I'm currently scouring the web and these forums for...
If I take that approach, I'll be stopped if I just brush slightly up against the wall, those still count as collisions. But thank you anyway.
Here's my thinking so far: Linecast between my character's current position and the destination. Ignore everything that isn't a wall of the...
Hey, Unity people. I'm working on an ARPG with a click-to-move mechanic. The problem is that if you click outside of the dungeon walls, the...
The trouble's all revolving around a particular game object. The problem is, there are two of them in my game and only one of them is causing the...
I grabbed a bunch of free crap from the assets store to get started with . I've been checking out Cg and shaders in general, and I had started...
FIXED. Something got corrupted, Assets--> Reimport All fixed the problem. I made two png's and have been attempting to import the for my GUI....