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There are two GUI systems I use, I find they scratch different itches for me. The first is Daikon Forge, which I view as a good replacement for...
Started to use Rock Log on a project I'm working on, I'm generally very happy with it (Being able to filter log messages is great!) but do have a...
They could, but they'd probably need a lot of tidying up in another package first. Sculptris, like most sculpting tools, produces models which...
You'd need to buy the Behave2 asset package from the store (190euro, not sure about dollar price), and either pay for Unity Pro or just use the...
I seem to be having trouble getting shadows working in this, am I just missing something or does this not support them?
I've been playing about with different types of texture blending, and different ways to drive the blend, this week. One of these uses heightmaps...
I think I'm overlooking something simple but is there a 'smoothstep' function somewhere?
Started to have a weird problem today and wondering if anyone'd had similar and knew of a solution. Some of the textures in my project import...
You can use an emissive shader to sample the glow texture and add it to the end result, which will give the item some colour even if there's no...
I'm not using tessellation or outline, and I'm trying to select the 'OpenGL' option in Shader Settings but the option is greyed out. I've...
I've been working on a PBL shader on my Windows machine and have just moved it over to my Mac but it's not allowing me to build an OpenGL version....
Like so many folks for me the Number One is a GUI system, but in my case it's Coherent UI. I've been using web technologies at work for a long...
I've now had time to try WebGL in Coherent UI on a few different mobile devices without success- iPad 3rd gen with 6.1.3, iPhone 3gs with 6.1.3,...
It's iOS 6.1.3 running on a '3rd gen' iPad.
From the beta announcement for Coherent UI Mobile I saw that it supports WebGL, but I don't seem to be able to get it working on my iPad. Using...
By "Support standard physical based pipelines" do you mean support for things like Marmoset Skyshop? If so then yay! I'm actually using Skyshop...
Waaay back when PDF readers were first mentioned it was said that Coherent supports plugins and so the Adobe one may work. Are there any...
Been playing with this today and so far I'm very impressed, seems easy to use and nicely stable. One thing I haven't been able to do thought is...
Not released yet but everything I've seen about the Kickstarter-funded Chipmunk2D Physics Engine for Unity makes me think it'll be an amazingly...
I'm most certainly interested, and a $200 price tag doesn't put me off. I wouldn't be an immediate buyer though as the application I have in mind...