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Is there a way I can get the value from the Behavior Tree? For example, I can get a Vector3 from SetVector3 Node and put it into my own script.
I have gunner navigate to player, and when reached a certain distance (using stop distance) he start to shoot. But sometime player are behide the...
I'm creating a script with a door moving and when I start to move the door the audio play. unlocked = true;...
I'm new to unity network and currently building a multiplayer tank game. I'm using photon to control the network and a personal server, Right now...
I fixed the problem by changing the UniveralRenderPipelineAssets_Renderer in the UniveralRenderPipelineAssets/Render List to New 2D Renderer Data
I set up a fresh new 2D project and switch to URP: install the package, create URP assets, put in the URP settings in project settings, upgrade...
In my current project. I'm trying to simulate a 3D ball with the 2D sprite of a ball. The idea is to add the Texture of the ball to the empty...
I have Any State connected to Take hit animation, however, when playing Roll animation I don't want rolling animation to be interrupted, but every...