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I never understood why can't you do both. I have animation instancing rendering and do few bones on the CPU to get slots and whatever I want. It's...
If you can use a job - always use a job. Even Run() it if you need it now but a job gives you easy access to Burst so it means a possible...
Did you get info about animations in their project? What are they using? Is it custom or hybrid with GO? I wonder what was that as this is the...
It made sense after reading the guide further :D It's a great guide. Especially the optimization example at the end. Such specific informations...
Sorry maybe it's my English but it sounded like an invitation to watch short animation.
Hi, I catch a few errors: @1.1 "Beach Ball Simulator: Special Edition - it’s more fun than it looks. Just wait until the player starts moving...
I see what but don't see when. Is there any broad deadline like before? i.e. 2022Q3/4
AFAIK you are on a good track. Quads + UV material override + custom sorting is the best (and easiest) replacement for 2D in the hybrid renderer....
https://docs.unity3d.com/Packages/com.unity.entities@0.50/manual/upgrade-guide.html
Yes, we are approaching Q3 but we are still in Q2. Looking back, the 0.50 was released on one of the last days of its deadline, so I assume 0.51...
0.50 is for 2020.3 only, as stated in the manual: https://docs.unity3d.com/Packages/com.unity.entities@0.50/manual/install_setup.html
Based on your snippets. Wouldn't this be what you're looking for? public struct BruteForceJob : IJobParallelFor { public float limit;...
My approach is this: when you select entity send Entity reference to the GUI and cache it until unselected
https://catlikecoding.com/unity/tutorials/basics/jobs/ here is a pretty nice tutorial on jobs and here:...
No problem, I will analyze it myself. It's better when you have something to base on. Sadly documentation or samples of UIToolkit are not enough....
Hi did you manage to do it? @mcoted3d Sadly your solution is for 2022.1 which is not supported by ECS...
I think even the Nordeus demo has at most a couple of thousands of events per frame. Which isn't that much. But if you have 1-2ms more in the...
AFAIK there is a loose deadline for 0.51 -> Q2 2022 Here: