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But now you can't see your mods in Game view in real time. I prefer the old format if this is the tradeoff. Focused prefab is cool in theory,...
Maybe related to this SO thread?...
Be fair to the Unity guys, this was probably Apple updating their requirements and not telling anyone about it.
We are also having this issue. Has anyone submitting a bug report I can vote on?
Thanks for the example fpuig. Is this UI source for 5.2 beta available yet thought? The latest update I see on the Bitbucket repo is from...
I think if the NGUI camera has a higher depth than the main camera, then it needs a Blitter. Also I think I got HighlightingMobile working, but...
Oh wow, fast reply thanks. I'm gonna tinker with it a bit more then try and get a sample. going.
Or does it also have something to do with multiple cameras and/or nonstandard viewports? In the scene I'm currently testing, there are already 4...
Just purchased this. Is there something special you're supposed to do when highlighting skinned mesh renderers and the mobile version of...
Try running Unity as Administrator
I've been searching around for a while and can't find anything on whether mipmapping is currently possible under any circumstances when using the...