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Can sidewalks be "smoothly ended" on I connections? For example on this case: [img] The central sidewalk ends correctly as I'm using a...
the "Flip Road Texture / UVs" button did the trick. thanks!
Hey, I have another small issue with the custom prefabs. Looks like the direction of the roads gets inversed. Look at this for example. On the...
I have just exported the four connections I needed for now, so I think I have no hurry to get the update.
I think I got it working by exporting the four pieces one by one using "unity" coordinates option, then making a prefab with the four objects.
The version without guard rails works but having issues with the x-mirrored thing. In the image you posted you can see its x-mirrored (it should...
Just sent you the models to info@unityterraintools.com I get the obj already mirrored. I think I tried to mirror it back using - 1 as X scale but...
Yep, they aren't rotated but mirrored along X axis. By exporting without side objects I could select the vertices and configure the junction but...
I created it in a separated scene using easy roads, then exported to obj. It's made of four road pieces: two short sections at the bottom for the...
Hi, I'm trying to create a custom junction for a highway entrance. The problem is that I can't select the vertices I want: [IMG] I would like...
Hi, is it possible to export a junction to obj? I see the export option for roads but not for junctions
Is it possible to add side objects to junctions (roundabouts in this case)? I want to build a roundabout which is over a highway like this one:...
hi, I just bought the pack yesterday. When I use it a window appears about downloading a free additional assets package. However when I press the...
I'm developing an RPG/HackNSlash game for android devices. I have finished the first level of the game so I decided to publish a public Alpha to...