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Mole has just gotten an importent update to it and is now back up in the app store! The update address's some of the crash issues people where...
Hi everyone. Designerwatts here. I’m an indie developer hailing from Australia. I would like to take the time to show you guys my teams new...
We plan to make some small changes based on some logic holes more so to do with the menu setup. Adding in things like a "Return to digging" button...
Hi BetaRayBill I played the Web version of the game. Here are my notes on Karnak Attack. 1. Strafeing seems to be really unresponsive. I...
Hi Harmless. Thanks for giving our game a go. It's completely a work in progress and not the finished thing. So your feedback is important....
G'day everyone. I'm proud to announce that we got a fully playable prototype demo for our in-development iPhone game "Mole" uploaded to the...
Another busy month in the world of freeware game development. Due to the efforts of some very dedicated and skilled volunteer developers. There...
Hello everyone, A quick and simple question I simply don't currently know but i'm sure many of you here do: What are the pixel hight and...
Hi everyone, I'm sure these questions are pushed around often. And some answers might be in front of me. But there's a couple of simple...
wow! We asked the exact same question within 4 minutes of each other, that's just uncanny! :D Referring to this post:...
Greetings everybody, A question that's probably been asked quite often but after surfing the tutorials and references for a while I'm still at...
Hi everybody, I have a question more delving into the realms of licences then tech support. So if this is the wrong place to ask this question...
A very nice demo so far. :) Having done 2 years of level design in the Wii console market I'll give ya a few pointers. 1. Make sure that...
Greetings, I'm currently in the pre-production stages of making a game demo using the unity engine. And I have a few artists on board. I...