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sorry... bumping with quote... even nudging a little too. Really need to know what's going on with this.
bump
I've had this problem for some time as well. No one's chimed in really... not sure how many others are using this with success. Any word from...
I've been out of the Unity loop for a while now... so I'm trying to get back into it. Months ago I've tested the Input.accelerationEvents and...
Ahh ok. Good I'm glad they're looking into it at least. Hopefully they find out soon what's going on. The database... is it available for...
Hey Ostagar... Thanks for the response, but when I mentioned "device" I meant like an iPhone, iPad, iPod, Android, etc. :-) Currently, the only...
Hey everyone... How can I make RotateAround behave so it's NOT cumulative, but relative? eg: I tilt a device, and a gameobject rotates around...
and yes, I've submitted it. :-)
Anyone else try this yet? I'm still wondering if it's a bug.
I'm glad it's not just me. Can we get someone from UT to verify? If this proves to give me accurate tilt delta (similar to using mouse delta)...
nudge... anyone? It only takes a minute to test. I'm just wondering if there's a bug with Unity Remote and Input.accelerationEvents.
Sorry I didn't realize it wasn't that obvious... 1 - If you search the docs for what I've provided in the header 2 - Copy the code from the docs...
Hey everyone... Has anyone tried to apply the code provided in the docs to a game object to see how it works? I've done this and I'm getting...
Has anyone else experienced a WiFi failure in your device? I have an iPhone 3G and the WiFi isn't working even after two reboots! This is my...
Couldn't you use tags and script-check to see if the floor and the ragdoll belong to the same tag?
Ok all this "chill out" talk reminds me... I told my wife to "chill out" once... They say with extensive physical therapy I'll be able to...
:shock: Holy... M.F. $#!+ @$$ C*&KS*^KER dammit!!! I mean... golly jee-wizz, shucks gosh darnit, that was it! :oops: Thank you soooo much!...
Hey there... Thanks for trying to help but unfortunately this still doesn't do what I want it to. Each function appears to only happen once and...