A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
BTW, just wanted to add, this is not academic for us. We use "poor mans" variants to implement our content. Basically lots of shell scripts...
Thanks! Also - for asset imports: - For assets, or at least certain types of assets, you could set multiple compression settings, each tagged...
So shader asset bundles are tiny, but material asset bundles tend to be quite large - even with judicious stripping of unused shaders and variants...
Note that in this scenario, Variants are decoupled from asset bundles. Variants would work for assets included in Resources folders as well as...
Hi Asset Bundle team.. What we'd like to do with variants is the following: 1. Be able to turn a folder containing the same type of asset into a...
Hi Peter, Our terms of service are displayed on our upload panel and require that users posting content to our platform have all necessary rights...
The mobile versions are available from the Android Play store and the iOS App Store. Just search for 3veo. Here's the links from our website:...
Hi theAnimator2b, I'm Ben Cooley, the founder and lead engineer of 3veo. Joel (jaydee111) is our beta program coordinator, but I thought I'd...
In Chrome Canary I get similar results. What is different is that ASM.JS in Canary is slower. But WASM is not much faster. Results: Canary...
Chrome canary cuts load time down to about 17-18 seconds.. still way beyond what we would like, particulary compared to the 4-6 seconds Firefox...
It's been convenient to share a common code base between web and mobile, but we're biting the bullet now and replacing the browser UI of the app...
Sure.. 1. Setting the heap memory size from the web page. In our app we play back clips of 3D content uploaded by end users, and not every piece...
Mainly on Mac. Our load times for 3veo on Mac Firefox is about 5-7 seconds. Chrome takes between 20-25 seconds - and its even slower if wasm...
Our beta test site: https://watch-beta.3veo.com to try it out.
Looks like the UnityLoader.js in 2018.1 "does" seem to be a drop in replacement for the same file in 2017.3, at least for now. IndexedDB seems to...
Think this would probably be a simple fix, as this seems to be entirely in the loader. Currently we are just checking to see if the 2018.1 loader...
We currently fallback to 1.0 on browsers that don't support 2.0, but we did have to switch back to gamma to do that. Oddly enough, except for...
I notice that there is a "Remove" button for the Built-in packages in the new 2018.1 package manager. - What does this button do? - Can it...
Hey, just saw this massive commit #7a73833. I see - CharacterShader, EyeShader, SkinShader, HairShader, and VegetationShader. What is Yibing...
Great! Thanks for the update.