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I'm looking to develop an app where I can develop bible studies (2-3 page documents or 1 blog post) then using RSS (maybe?) push it to an app to...
Got any advice on my runtime error: Actor::updateMassFromShapes: Compute mesh inertia tensor failed for one of the actor's mesh shapes! Please...
Where is the option to add a "primitive collider"? I don't see it.
It's how I'm able to get my 3d objects to work properly in Unity after exporting them from Sketchup.
I made a few objects in Sketchup, normalized them in Blender then imported to Unity. The first object is a top that spins. The second object is a...
Got it, thanks!
Does it matter which file format I export it as? Or even which export options I select?
I have created a simple "spinning top" (Ala beyblade) in Sketchup, when I save the file in an .fbx or .obj and import it to my unity project, it...
http://answers.unity3d.com/questions/29768/where-do-i-find-unity-iphone.html Nevermind. :)
The 30day trial of Unity Pro includes the iOS license... is this considered "Unity iPhone", or is there a separate application I need to download?
I have a simple piece of code that will shoot an object from an empty gameobject. How would I go about having the code create and launch the...
I'm not an artist. I can't draw to save my life... thankfully, my wife can. What are some good animation programs that I could use that may come...
I imported this script and attached it to a sphere and I get the following error: ArgumentException: You are not allowed to call get_transform...
I might have figured it out... if I change the "Drag Plane Normal" so that X, Y and Z = 1, when I pull back, I can get it to launch and go...
Nice work! I am a novice programmer, but I'm wondering what would be needed in order to add an "arc" or some sort of trajectory to it, rather...
To clarify: I've seen a few bullet tutorials, and I guess what I'd like to do is adjust the X axis by pulling the rubber band in a certain...
Hello, I'm new to Unity and have been following along with various tutorials all labor day weekend. I'm interested in working on a game...