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I'll take a look. I guess I need to create these ScriptableObject myself and bind them. But maybe I can use what's already done in there. Thanks
My reference is working fine, like I guess your example too. I was more asking about the proper way to access what's exposed to the inspector for...
Hey Frank, I have an editor scripting question on Bakery Lightmap Group Selector I have many objects in my scene that I need to assign one group...
Yeah better terminology, generally geared at 3D graphist mainly. Keep it like this :)
Very cool feature, long time awaited ! A bug on negative scaled objects has been submitted : Case 877021 (posted screenshot on another post,...
Yes, look :) Bug reported this negative scale behaviour : Case 877021 !
Hi Acid, Yeah well, i also need to say that enlighten handled these negative scale correctly (in static baked mode at least) !
Hi guys, Cool progressive lightmapper, indeed. Now we identified a bug on scaled -1 objects (often used in ArchViz for couch or curtains for...
Ok just tested : it doesn't :(
I wonder if latest patch (5.3.2p2) fixes this www movie error. Says: (764084) - Graphics: Fixed occasional MovieTexture crash (regression in 5.3)
Hi there, Since 5.3 (and latest 5.3.1 too) : Trying to load an .ogg or .ogv video through the WWW Class (load movie) will throw this error :...
Bug report : Case 754358 Thanks !
Well, camera support is still usable : - For just screening a whole camera view on the display2 (like a fullscreen extend, pretty cool feature...
Hello everyone, Another "bug" or annoying problem for multidisplay fullscreen executable is : You can't get focus back on both screens once you...
Seems to be working for me. (had same interrogation though...)
Ah damnit, you are right... Damn
Ok Thank you. Back to 5.2.0p1 then !
Having a crash issue on FBX checked "Generate Lightmap UV" Posted here :...
Make a new project, import any FBX, check automatic unwrap (Generate Lightmaps UV) and Apply : Crashes on windows 7 and also Mac OSX Yosemite :...
Same problem here, never happen with photographic or simple reinhard, but with adaptive reinhard ! (using U5.0.0f4)