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Trying to create one. Using the following working world coordinate diffuse shader: Shader "Custom/WorldCoord Diffuse" { Properties { _Color...
Hi, I'm trying to make a simple animation of a humanoid falling backward on his rear end in Blender, to then import into Unity. After much...
Hi, I have a 2019.2.8 project I’d like to open with the latest 2019.2.13. Being the same major release number, I’d think it a small task to do...
Hi, I have a dialogue window that is to be translucent with a partial-alpha value as the background, then a Text element as its child: [ATTACH]...
Hello, I recently installed Version 2019.1.4f1 with the Visual Studio 2017 from the bundle, which as of the upgrade from 2018 does not seem to...
I'm testing the Linux build of our Unity 5.5.1 application on a remote 14.04.3 LTS X client over a LAN, running Xming on the local Windows 10...
I would highly prefer a Linux editor to all of the above.
I've been debating between that approach, in my case comparing just the obstacle's front and back - which still might get CPU-heavy with as many...
I have a carving NavMeshObstacle acting as a door to block passage through a wall: [IMG] If an agent is outside the wall - in this case to the...
How do you suppose Blizzard achieved the Zerg Corruptor's tail effect? The meshes for each of their three tails seem more cohesive than a...
Hello, we're trying to test our Unity app on the iPad from a Mac-less envronment. I built the XCode project from Unity 4.3, and my associate has...
Starting a few months ago some time in the Unity 3.5 days, it suddenly stopped popping up MonoDevelop (giving it focus) when you double-click an...
Yes. See my post previous to yours about a flocking algorithm. What the project needs most badly right now is a clean, efficient way to prevent a...
Yes, I've been held back by a shader issue for the better part of a year, but finally have solved it with the help of this fine forum. It could...
Client had the damn thing muted, which is apparently app-specific because he has sound on other apps.
Rock on. It didn't work with Color32 (typecasting the Mathf.Clamp01(...) with "(byte)" and changing the "0.0" entries to "0") as the "fixed4...
Good, it now compiles, though with the following result: [IMG] The side that's off is -Z. What's your logic with...
Thanks Farfarer. With your changes, I now get these errors: It's been so long since I wrote this I hardly remember if there's somewhere else you...
A viable idea, and just what I tried to do ten months ago when I first attempted this (yes, I've been stuck at this problem for that long). In...
I'm attempting to allow the user to adjust the system volume with a horizontal slider as follows: AudioListener.volume=GUI.HorizontalSlider(new...