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Hello, is there a shortcut for entering edit mode when you have a spline computer selected?
Just a follow-up, this is still popping up for me occasionally. I filed a bug.
I'm trying to get handles, specifically Handles.DrawSolidDisc, to display in editor. They weren't showing with my custom script, so I grabbed this...
Ahhh bummer! Thanks for the reply anyway. These darn SRPs... smdh... If I were to switch to the built-in pipeline, would it be pretty...
I've got a setup I'm pretty happy with using the PIDI_PlanarReflections3_SimpleReflection Amplify function node. I'd like to incorporate the...
I fired up the editor to file a report, but I can't seem to repro it all of a sudden. Was happening consistently for a few weeks; tried restarting...
I've been getting a constant error from probuilder for some time now. I'm not sure when it started, but it seems to pop up whenever scripts...
Every time I launch my project (version 2020.2.2) I'm getting extremely long import/load times, upwards of five minutes. I'm not sure why I'd be...
Wanted to throw my vote in for this feature as well; I've been wishing for it for years. In my case I think it'd completely replace the need to...
fwiw I had this problem, installed the Sprite Editor from the package manager, still saw the error message, but it went away when I closed and...
same bug in 2018.4.22f1 LTS - Tried to add a transition while in play mode. Condition add icon wasn't greyed out or anything, but clicking it did...
googled this again today out of frustration, and ended up at the same thread I posted in a few years ago, haha. This is really frustrating for...
I'm also seeing this with Probuilder 4.0.5 in Unity 2018.4.22
This drives me crazy! As far as I can tell you have to just adjust them each and then eyeball it?
No. I decided I was overthinking it given the scale of my project, and just ended up building edging into my shore geometry.
Awesome, looking forward to checking out the bugfixes, Greg! I'm trying to create a "teleporter" that moves a player from A to B. I want to...
Thank you Jesus! The transform node was exactly what I needed.
I'm working on a shader to make my trees sway in the breeze. I'm almost there, but I'd like to be able to rotate each instance of the tree model...
perfect, thanks so much! :D
I'm using a script to move my player object between exterior/interior setpieces. I want to move the player from Trigger A to Trigger B, but offset...