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Hi guys, I have a strange behavior with water after changing my project to the Unity version 2021.2.18f1 with M1 Silicon support. (My device: Mac...
Hi there, Currently I have a strange behavior for my 3D model which I bought here on the asset store. If I move the player, there appears a...
I think this has nothing to do with the character controller. I had the same issue with my Root Motion animations. The solution was changing the...
Hi @Artini yes, it is very easy to use ECM2 with animals. Look at the first page of this thread. The ECM2 developer posted some instructions...
Thanks @Krull, I'll try it soon! :) Thanks also for creating an API Reference. This is a big helper! Awesome! Regards, Asored
Thanks @Krull, I understand! I have a terrain where the water depends on the water level. So I have no specific water objects or something else....
Hmm.. I tried to find a solution today for the Physics Volume issue – but without success. For understanding better the issue I've recoreded a...
Thank you, @Krull. With your explanation I well understand what's the problem was. In short words: I completely overwrote your controller logic...
Hi @Krull, thank you! Strange..hmm..I deactivated the NavMeshAgent on my player as workaround and I will search for the reason soon. I tried to...
Hi @Krull I actually try to implement your controller to a AI character. I simply try to move a specific character between two positions. For...
Wooow. Thanks a lot! I will invest some time to study your code to learn from this. Looks very clean and elegant. And.....it works like a charm...
Hi @Krull I hope you're going well :) Until you have time to develop the basic helper component to allow a character follow the terrain slope, I...
@Zhialus Wow. Thanks a lot!!
Hi @Krull Thanks! Its very rainy here for the next days and weeks. So..I have a lot of time for ECM2.. hehe :D Oh, that's great! I'm excited...
Wow. Thanks! The OnLanded() event triggers again now! This solution is very elegant. Now I have the next challenge...I see that there is no...
Hey Krull, first of all I'm very excited about your efforts to help your customers :) This is very rare and I really appreciate it! So for my...
Thanks Krull. I've bought your asset and I try my first steps :-) But I can't get to work jumping behavior with Root Motion animations. "Use Root...
Hi :) Just a question: Will I be able to use this controller for animal character? I'm thinking about rotation on uneven grounds like mountains....
I've get it to work by following the main example in your package. There I found logic for "Orientation method" -> "Towards Movement" and "Bonus...