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Struggling to get a build due to the following error, anyone have any ideas? AssetDatabase::GetArtifactPaths hash is invalid...
Thank you for such a quick reply! I will give that a go. I have seen other comments about having a place in project settings where you can enter...
I am looking to develop playable ads for the Facebook Ad Network and have been experimenting with Project Tiny 0.31 to see if it is possible....
Update: I managed to get builds working for both Windows and Web. I was using Rider with both .Net Development SDK and Windows 10 SDK installed...
I am currently running Unity 2020.1.10f1 and Project Tiny 0.31 and I cannot get it to build the latest Tiny3D example provided. I am trying to...