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Thank you for being such excellent hosts (Unity Bellevue). We're very happy to hear that you liked our game (Pixel Delivery). It was a great...
Answering my question for those poor souls who run into this: Yes, in the UnityEditor namespace there is a class called UnityStats which has a...
Any update on this? Is there an API for this yet?
I have a question about using Uniject with Visual Studio. On the GitHub page, it implies that you can use the IDE of your choice: But it lists...
I'm sorry if this question has been answered somewhere in the previous 42 pages. :P I could not find it. It's very easy to create and manipulate...
Thanks Deadity, this saved me during a Ludum Dare competition.
Hi, I'm trying to see how I might approach my problem with RageSpline. I'm making a game in which the levels consist of a long, winding,...
I recently purchased RageSpline for a game that I'm making that will involve a lot of dynamically generating (and possibly modifying) curves....
What is the recommended way to handle touches/clicks on sprites? I notice they don't have MeshColliders (er at least, no mesh type... plane,...
In the manual, when discussing texture refs in a SpriteCollection, it says "You should NEVER reorder sprites within the list as this will break...
Thanks a lot, I really appreciate it. In fairness, I was going over this stuff with a very tired brain last night so I wasn't picking up as much...
Is there any documentation for this toolkit besides the videos? I'd like to get more introduction / theory behind what I need to do rather than...