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well I'm not complaining , I just wanted some support since our game have lots of dependence with your Microsplat plugins and the documention are...
so what is the solution to blend some big rock into the terrain on HDRP ? we bought the terrain blending module but it's not compatible with HDRP...
ok here is our problem we just bought the mesh workflow module but it's outdated since we need to update the microsplat core to 3.8 and we dont...
does anyone know if can re-name Microsplat shader without breaking it? we going to have multi terrain with different biome I wanted to re name...
ok I fund it it's under Advanced Project Settings , need to be tick in to be show under the package manager
Hi, where I can find the terrain tools with all those extra setting effects in 2020.2 beta?...