A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
Hello, #pragma use_dxc broke shaders in dx11, is there a way to know if its DX12 please ? since dx11/dx12 got his one SHADER_API_D3D11, is there...
hello, here i fail to get obb working. I've tried Force internal, tried to add android.permission.WRITE_EXTERNAL_STORAGE, etc. The OBB is not...
link to the issue :...
It seems it's this bug :...
hello, is there a workaround now ?
same with 2020.3.1f1
same here, how to run unity editor as admin then ????
Hello, Here we have lot of trouble to build for Android on Windows : first, some exceptions : > Configure project :launcher WARNING: The option...
great, thanks!
Hello, do we need to explicit put all globals into a CBUFFER for batching on Vulkan (android) ? And iOS/Metal ?
Ok snapdragon profiler is ok. thanks.
Hey, same question here. No way to get the unity gpu profiler working for adreno 610 ? Snapdragon profiler doesn't even start, install seems...
I put a todo in our tasks thing, should be easy / not that long to make repro project. but i wont do it for layers.
Good point. I confirm it's broken on Android/Vulkan (returns no light).
is this method working on Android ? having trouble with it i think
Hello, I've the same question, is VFX graph useable without HDRP ? Edit: ok, i got there : https://forum.unity.com/threads/custom-srp-support.830847/
Hi, ok I created one here : https://forum.unity.com/threads/vfx-particles-timestep-physics-simulation.983923/ Thanks.
Hello, I've issue with the current timestep management, my physics simulation behave differently depending of FPS. I've read this was already...
[MEDIA] same particles from beginning to end, no cheating, but runs at different speed depending of fps...
i will post video tomorrow. I have big issue with the particles timestep, the simulation is faster on high-end computers, frame rate dependant....