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Hi, all sbsar materials are pink and I get this error Assembly 'Assets/Allegorithmic/Plugins/Substance/Substance...
I'm curious about this too. My build is failing due to my support library version being too low.
Thankyou, I ended up using additive animations it's so very easy once I figured it out. Just turn the animation into IK add an additive layer than...
Hi, what would be the best way to use umotion to switch a characters gun? Different guns require different hand placements, is IK only for...
Hey purchased your asset awhile back, and you accidentally sent me one of your other assets and told me I could keep it. Just wanted to drop by...
Is this still being worked on? I would buy this without hesitation, I need lighting for my mobile gaming and regular lighting causes way too many...
@Azuline Studios Is there a reason the weapons are at a scale of 20? I try to scale them down but it scales up to 20 at runtime. I want to use a...
Anybody get the moving platforms to work with the updated version?
What worked for me was by going to the Weapon Behavior script in the editor then scroll down to "Bobbing and Sway Amounts" and uncheck "Do weapon...
I'm using this. You just need to animate the arms within unity, then make sure you put the right animations and put that gameobject under weapon...
Hi, at import for ICode I'm getting an error ... _AIForMecanim.cs(27,38): error CS0104: `StartStateMachine' is an ambiguous reference between...
I'm trying to use my own platform, but the player slides when I jump onto it. I copied the settings for the platform already implemented- Set the...
It looks like it was just a unity problem, I think the old scripts were getting cached somehow. After making a new sample script with one function...
Hi, I have a problem with the android studio not updating properly. Some things will get updated like scene object changes, but not scripts. At...
Thanks, works perfect!
I'm using the Geosphere10 mesh, also it was a displaced mesh Planet for the terrain.I just copied and changed a couple things, it happens with any...
Yeah here's two screenshots. The volcanic texture is what it originally looks like, then when it gets to the edge of the screen it turns to the...
Hi, when a planet reaches the edge of my camera it changes to a different color, it looks like the atmosphere color, is it too close to my camera...
Yeah, I know but on the Asset page it says supports mobile shader. If splatmaps aren't for mobile, and only basemap works, then where is there a...
Ok yeah thats what I was thinking but the Vacuum shaders only use splatmaps.Should I use a Unity mobile/diffuse shader with the basemap?