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Also getting this problem in Unity 2018.2.10f1 But only the OSXDashboardPlayer is obsolete. It's the latest version of Unity getting this error...
Basically got it working with this. Values need tweaking but its giving a decent result so far. public GameObject[] obj; public float...
Cheers I will have to have a play with it, I'm really new at coding :) thank you for the reply
Hi there, I am using the following code to generate some prefabs to spawn and that works great however I would love it for the spawning to be...
Thanks, I will try that at some stage. I figured out though that I can not call anything through a trigger. My touch controls for some reason are...
I have tested this code and it simply unlocks the next level as you click on your first one and so on. It works great, but I cannot get this to...
I ended up changing from FixedUpdate() to Update() on my character and also the same on my camera follow script and that has fixed the game up...
I am also having the same issue. I will suss out my Profiler and see what's going on with mine. But here are the best results I have found....
Sorry to be creating another thread on the “famous” unity stutter issue. A lot of threads seem to just die. Windows / Mac builds I leave Vsync...
Cheers, yeah I need to play around with that more.
Hi there, I am trying to add a slight delay to my brick destroying script. It works fine, But adding a slight delay to it I believe it will work...
So what does everyone use for ropes in a game? I am working on a little 2D Platformer and the swinging ropes thing is like the worst thing in the...
Hmm So I am a little confused... I have my Player and a Death Zone so if the player hits the Death Zone he is supposed to die. My Player has a...
Yeah, I agree the personal version should be a darker skin like the pro. Unity please add this in to the Personal edition then it will be perfect!
That's cool thank you guys for the help it worked good and I understand how it works now. :) Cheers!
Cool Thanks I will have a look at it today :)
Hey there, Can anyone please help me, My following code will only instantiate the building1 and repeat it over and over again, that is perfect...
Hi there, I have just created a little iOS game Light Speed. Please check it out :) Available for free on iPhone & iPad. [IMG]...
Ended up calling reportScoreToBoard(); When my character dies and that then enabled the score to be sent. :)