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Agree completely with @JohnOknelorfDev, what an absolute state
www.ivalalearn.com creates interactive anatomical material for the veterinary community. We use the Unity game engine to 'show-case' our...
Hi there. I know you support SVG images as part of the UI . I am looking to get perfectly crisp text at any resolution in the UI. In this possible...
Are you able to say approximately when they are likely to start appearing again @JeffDUnity3D ?
I've not had my data update since the 15th October, is analytics down again?
Thanks @JeffDUnity3D , appreciated
It would be great if you could ask them again please @JeffDUnity3D
@JeffDUnity3D be great to get some insight on this
Bump
Hi Unity team! We are getting what look like very high usage for Total daily play time per active user on our webGL content: [ATTACH] So...
Thanks headed over to Reddit, Connect is a confusing disaster
Sheise, that basically means we can't upgrade our games to make use of Linear colour space =(. What a pain in the ass. Is webGPU something that...
Yes it was fixed years ago, what version of Unity are you using? Check your quality settings
Really want to make the most of Linear rendering in our content but until Safari starts supporting this through webGL 2.0 we can't make the switch...
So your webGL settings are on the lowest possible, which may be the source of the issue (see the green checkmark). They aren't actually using the...
Building with 2018.3.0b2 did not help
At the end of my Unity Cloud Build for an iOS build, I get this error which seems to make the build fail Unhandled Exception:...
Was actually an issue with our custom index.html file where the popup was appearing below our content
asm.js, - we haven't made the move to webassembly yet. No not yet, we're planning to investigate more soon. Will endeavour to keep thread updated.