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:) I solved the issue. The solution looks a bit clumsy, but it works for me. Localization 1.4.5 all changes in the 'LocalizedDatabase.cs' file:...
So, I created a simple example to demonstrate the error. Link:...
It's amazing I made a developer build with the profiler enabled in order to track down the error. But nothing happened... the error has...
Hmm... I disabled code stripping, but it didn't help me. [IMG] [IMG] Unity 2022.3.9f Addressables 1.12.15 Localization 1.4.5
Yesterday I faced exactly the same error. It appears in WebGL build after change locale through Localization Settings.SelectedLocale And yes it...
There are a large number of devices with different screen resolutions. Am I right in thinking the Unity team suggests creating one texture for...
This bug happens always when the "Localization Scene Controls" is open [IMG]
Hi there, I'm facing exactly the same bug. Unity 2022.3.9f com.unity.addressables@1.21.17 [IMG]
Hi everyone, I faced with issue when the instantiated Entities do not receive point light (spot light too). Does anyone know why? o_O I use:...
public static class IL2CPP { public static bool IsEnabled { get { #if ENABLE_IL2CPP...
Okay I get it now Thank you once again
Thank you for your reply! I turned off SRP batcher but it didn't help... Something tells me that the problem is in the Combine Mesh... or...
Hi everyone! I face with strange mesh behavior when using static objects, some meshes are disappear. In Blender I created 2 cubes and each one...
Just use FindObjectOfType<T>(). Returns the first active loaded object of T type. RuntimeSettings singleton =...