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I confirm this error exists. Even on WebGL. As soon as I try to apply ETC2 RGB + 1 bit aplha the error appears and editor crashes. Unity 2022.3.10...
You can turn this off in settings. You can even check that UnityConnectSettings asset and you'll see m_Enabled is 0 if Unity wanted to hide a...
All markets are red, it has nothing to do with unity decision
Try Evergine. They're targeting non-game 3d-content ppl like you. Their license is tied to version so they won't scam you like unity
Unreal 4 is good for old mobile. ofc If you don't mean some 2012- low-end stuff I even tried webgl and was waiting for unity to clarify webgl...
I was getting error 500 and the problem was in my app logic. My web request was used in a utility method and created request.uploadHandler without...
I had the same problem with VS 2022. The thing that helped me was closing the project, deleting Library folder of the project and all csproj and...
When I try to destroy gameobject wit cloth component (or if any of its children contains cloth component) it leads to crash. It happens all the...
It's definitely worth it in case of lightmaps. Everything else — its a waste of time imo.
Seems like z-fighting, try to put your planes on slightly different height. Try to make difference but not visible one. Like 0.01 or so
Yes, it's checked. I've created a small test project with a simple texture, which demonstrates this strange Unity behaviour. Editor and device...
The source is PSD file so yes I'm sure, everything is there , I checked And also, it worked before. I just don't know the version it stopped working.
Hello, friends I'm kinda confused because of some problem that appeared. I was using RGB ETC1 4bit textures with split ETC1 aplha (by ticking the...
Seems like my post is gone because of rollback. Again, this will be fixed in 5.5 according to support email. Quite bad news...
There's absolutely no problem for experienced programmer to migrate from Java to C#. Adding new scripting language however means hiring more...
@Rodolfo Rubens https://issuetracker.unity3d.com/issues/terrain-can-be-selected-even-if-picking-in-layer-is-disabled As you may see they were able...
Oh, so I'm not the only one. There sure IS a bug with terrain still selectable even if you lock its layer. It ALWAYS happens to me no matter if...
http://docs.unity3d.com/ru/current/ScriptReference/StateMachineBehaviour.html This is what you need to learn. You can also set an event in your...
Manual routine then. :(
If you have only POT textures2D, then you can choose "Texture" type in Project window search bar, select all found assets, select Texture 2D in...