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Hey everyone, I am doing a 3d modeling application. I need constant screen size colliders for vertices and edges, so they are clickable from every...
Hello, I have a project in mind that has two phases. First there is a simple 3d modeling part. You start from a cube, you can drag vertices and...
BugFoundry is free and open source. Github: https://github.com/BugsBuggy42/BugFoundry [ATTACH] Video introduction: [MEDIA] There are two aspects...
I am working on exactly that and was wondering if something exists already. I am thinking extremely cut down version of Blender's 3d modeling....
Hello, I want to make an android deterministic dice game. I will only have five dice at a time, but to look nice I want them to be simulated the...
I am pretty new to DOTS, so I might be screwing something up, I have 6 cube walls which are set to static. Then I have 5 Dynamic cubes for dice...
I need deterministic physics for a dice game. My understanding is that determinism means that if you put all dice in set locations and rotations...
Last thing, did you ever manage to attach a MonoBehaviour from a child app domain? I want to know if that is possible. Because I think there is no...
Sorry to bother you again, but can you remember anything about running MonoBehaviours on child app domain? I think the problem is that the...
I am writing a game where users write c#/unity code to solve problems. The code is compiled to an assembly and then loaded in the main app domain...
I am writing a game where players write code to solve problems and it is all on their machines, so security is not a problem I don't think. I just...
Did you find a way to make MonoBehaviour run from a separate domain?