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Wow
without restart? I need to understand how to avoid this, and not restart every time...
Unity 2021.3.19f1 Hello guys. I really have no idea what is this, can someone help me with that please? NullReferenceException: Object reference...
Hey! how i can recalculate normal in Shader graph to get Smoothed mesh after shape deform? [ATTACH] In the right side the mesh after Skinned...
Hello how this possible to recalculate normals for blend shape?
How possible to fix this in Unity 2021??? I found 1000 about this problem but no one dont solve this problem! Maybe Unity industry need change...
In one prefab this SkinnedMeshRenderer link of Root bones. In other prefab problem in script with link to other Transform. In other prefab problem...
1 - I have prefab object. 2 - I move prefab object to the scene. 3 - In the scene right click Prefab -> Unpack 4 - Change elements in unpack...
Unity 2021.3.11f1 When i update prefab get error message and broken prefab in File Project window. Duplicate identifier -1055347552. File:...
Who?
Unity disappointing. Too much bugs and problems.
[IMG]
i create self manager of execution order in game engine what have api for execution order to update my scripts correct for fix bug of the unity...
I have 3 scripts in project in execution order. For update first Update in first script need create spaghetti code and full body manager for...
I need NOT check special KEY! in u code only this return fact of key Keyboard.current.aKey.wasPressedThisFrame BUT this return only BOOL not the...
Iam not understan, how u get this info? u test this or u read this somewhere? how u can answer this, if u not see the result of u MSAA x4 and VR...
Why! Why this not work! How fix this? Unity version 2021.3.11f1 I have custom order for scripts in my IK characters and rag doll controller with...
Unity3D Not supported antialiasing in URP and Quest 2 at any version, may be need 5-10 yeas for complete this problem. I think it might be related...
2022 Year this problem still exist... Full code for enable and disable joint. private ConfigurableJointMotion _data_motion_x; private...
Best support! thx!