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See this post for a workaround: https://forum.unity.com/threads/2023-3-15f1-lts-initial-asset-database-refresh-editor-hang.1526827/#post-9554713
These pricing changes are extremely disappointing. We only recently got another price increase to all subscriptions. I've been on the Unity Plus...
+1
I haven't been able to find any information on this and after extensive issues over time, I think it might be a bug in Unity. I was using Unity...
Ah yeah I can't send you the project unfortunately :) I've attached the MicroSplat.shaders to this post. Just saw your edit, great I'll keep an...
Hi, I've used Microsplat in Unity 2018.4.17 but recently upgraded to Unity 2019.3.5. I'm using the built in shader pipeline still. Platform is...
This is still an issue in 2018.4.11
Thanks so much!
Just adding that I've experienced this same issue with some of my users. (I'm using Unity 2018.4.5f1). Interested in the solution so reduce my...
I'm in need of 2018.4.4 for this fix, but I can't find it on the download page. Only 2018.4.3f1 is available. Any idea where it is?
Thanks for the fantastic support @eagle555 ! Amazing asset, keep up the great work!
Sweet, I'm happy to hear that and can't wait for the fix!
@eagle555 Thanks for the updates! I just tried the latest as I also suffer from the blackness issue, but for me it hasn't helped. I've emailed...
Hi @Krull ! Loving your asset but the project I'm using it on currently is struggling a little because I'm using NavMeshLinks to join NavMeshes....
Yeah, although that's for sub markers. This is a base marker emitted by the dungeon generator
I just encountered this one too, looking forward to the fix :)
Additionally, in the Grid builder, how do you cope with specifying the size of the stairs? For example my stair mesh is quite large and requires...
How do I use the new flow editor system? I've created my flow and added a snap builder but I can't seem to get it to generate anything. The snap...
I'm getting the same problem, any resolutions?
I get exactly the same problem that you're describing and I too use Multiplicity. Sometimes it happens more often than others and I guess if I...