A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
Hi Thank you so much! I haven't tested it out, but it definitely sounds plausible (I always wondered what score and candidates really are meant...
I am trying to make rebinding functionality for gamepads. I have an PS5 controller and a generic Xbox controller. On my PC, if I rebind with my...
Thank you for your explanation, I have run into this exact same problem, with the same setting and Unity version. I just want to confirm; does...
As this thread points out, for iOS, the cancellation date is NOT when the subscription is cancelled, but when the product is refunded. Since...
I am implementing a subscription service for my game (that is on Google Play and App Store) with SubscriptionManager. In game, I want to display...
Same bug just happens to me as well. My target version is 2021.3.12f1. (6/15/2023)
Gocha, thank you!
Hi! Thank you very much for creating this plugin. However, I do want to ask for some behavior on iOS. My game supports multi-language. However, it...
Hi, sorry for the late reply. We did some investigation on our side as well. Here's all the notes we gathered: 1. The customer indeed has bought...
I have already published the game and IAP has been working well. However, on 2 separate occasions, I have receive reports from customers stating...
Hi Alan, thank you for the reply. Thank you for the link, it was really detailed and helpful. It seems it is truly impossible to predict how local...
There's the problem I am facing right now: So, I have some assets that I want to build as local, and some I want to build as remote, so the...
Sorry for not being clear. What I mean is this: 1. Log into Unity Dashboard > LiveOps [ATTACH] 2. Select Buckets 3. Enter one of the buckets 4....
Hi, I have a question regarding this method. Before, DownloadDependenciesAsync can take in a List of keys and download the Assets by setting...
Hi, by examples, I mean the examples under "Upload content user API" in the Buckets Dashboard. [ATTACH] And by documentation, I mean this:...
Ended up writing a custom editor script to handle this problem. It's basically just a walk through of the directories and calling the API, which I...
Please, anyone? This has been failing me for over a year now. I have even asked on the forum multiple times before without getting any answer from...
When I enable building Addressable on UCB, I will always get an IOException stating some files have already existed (see the following...
If we are using CDN CLI, there is an easy command line to upload the built Addressables by its output directory path, which is: ucd entries sync...
Thank you for replying! It seems like a sensible solution. However, I am a bit hesitant to change the entire project encoding style because......I...