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Recommendation wanted regarding upgrading GPU card Specifically For Bakery Performance! Current GPU: GeForce 1070 GTX I want to upgrade GPU and...
URP material is not loading. I recently updated Unity to version 2022.3.5f1 and now water is pink. Unity did give me a message it had to reload...
This worked for me better than any other solution. I did not even know "isPressed" and "isReleased" input Values existed. Thanks for positing.
Thank you, This is a very useful feature and I thought Unity may have gotten rid of it because I saw a thread were they were taking a poll...
Thanks for the response, I will try that next time. I have bake my scenes several times in the past and never came across this issue. On my last...
Hello, I am coming across a problem I have not had in the past. My game has about 5 separate scenes so far. Two of the scenes seem to be...
Regarding RTPreview errors in the ftPreview script. I am using the latest version of Bakery according to package manager. Unity 2020.3.27f1...
Just installed RTPreview and get errors in the ftPreview script 'BakeryPointLight' does not contain a definition for 'directionMode' and no...
I updated to Bakery 1.6 and now get 3 errors. Unity did not tell me to do a API update. Not sure how to fix. I even updated to Unity 2019.1.6f1...
Hello, I have only used Bakery for Directional and Point Lights with good results. I want to add a spot light but can't seem to find a Bakery...
Thanks, found it. Not sure why it doesn't show up when using Unity's search in Project tab.
Hello, Hope you are feeling better. Your personal health is always more important than anything else. I posted in the past regarding UV mishaps...
Hello, This question is not directly related to a Bakery question but more of a general lighting question. I was wondering if it is possible to...
Here is another issue I am having with Lightmap Groups besides the one I commented on here:...
Hello, Just updated to 1.51 and get three errors. [CompilerError] 'LightmapEditorSettings.Lightmapper.Radiosity' is obsolete: 'Use...
Here are some images for the LM Group Selector Issue. I would assume that the lower the resolution would mean less wasted space but as you can see...
If you need anymore info regarding the possible "LM Group Selector" bug, let me know. I can send you screenshots as well comparing the texel sizes...
Using Bakery 1.5- I am using LM Group Selector on certain sections of my level. I am running into a resolution and texel size problem. This...
Just tried to bake with "Denoise: Fix bright Edges". It did nothing to correct it. I even baked another time with "Denoise" turned off completely...
The Mesh is imported from Maya LT. I packed the UVs in Maya as well. It has no Probuilder association at all. I will try the experimental setting.