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Adding the following to link.xml did the trick for me: <linker> <assembly fullname="Unity.PerformanceTesting" preserve="all"/> </linker>...
Nice! Looking forward to this.
Hmm...working for me. This is what I did (also for VS 2017): 1. Right click the solution file in visual studio 2. "Add -> New Item" 3. Create the...
Helps a lot. Nice teaser, and thanks again for pointing me in the right direction!
Okay, sounds good. Thanks for the quick replies. I plan to use this asset for my personal project, too. Great job, Niklas. And as for my "only...
My apologies for the lack of clarification. I just downloaded and experimented with this asset yesterday, which I love so far. Your reply answered...
Is it possible to load a language at runtime so all of the unused languages don't take up memory?
Hello everyone. I'm working on integrating the Quizlet web API into my game. This project is for mobile but I'm just testing on PC right now. If...
For an Android project of mine, I have a list of input fields that I would like to be able to navigate while keeping the IME keyboard open. I...
@Pendrokar My classmates and I had always considered the possibility of turning it into a full game and releasing it for for those consoles, but...
Thanks guys. @Brumcar: Haha yeah, we felt that phrase fit nicely. Enough of the dancing Kinect games.
Hello everyone! I want to share my class's senior video game project that we will be presenting at GDC this coming week. It's basically a...
Okay, I'm trying a different route for now. I'm now using a vert-frag shader instead of a surface shader and on a plane instead of terrain. I'm...
Is there anyone that can provide at least a little assistance?
Hello Unity community. I'm in the process of trying to implement shadow mapping for my class's senior project, which we will be presenting at GDC...
Very simple, but effective gameplay. I love it :)
Hello all! Myself and my senior class at DeVry University in Austin, TX are working on a Kinect game with Unity for our senior project called...