A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
that works, but I need it also to work for other shapes, like a T or a C, will bringing the object after it was instantiated not as a child...
also it always comes back as not colliding if I remove this.transform from GameObject Checker = Instantiate(CURRENTPART, Vector3.zero,...
a video showing the colliders a bit better: [MEDIA]
hello! I have a problem where I am instantiating an object, but before I do that I instantiate a version of it called checker, if it detects that...
update: I decided to semi-optimize the first method to separate the single scriptable objects into multiple, I basically made it so you assign...
So I came up with these two ways, one using scriptable objects, and the other one disables and enables game objects. Method 1: This method uses...
I don't care about the truth, if you keep looking for answers to everything, life loses all the majesty of the unknown
my theory is that someone hacked the site, and replace every string of "hi"(since its used alot) with $$anonymous$$
that certainly would be a way to go, but I'm wondering if there is a way to make the process faster, since what I was doing there was also...
So I have this mesh that I want to turn into a collider, however, the convex mesh is too far from what I need, so is there a better way than...
No need for help anymore I completely fricking ruined it
As I said my Skybox turns Dark when I look down, but its lighter when Im in place with shadows Here is a video Example: [MEDIA] pls hlp
I FIXED IT! So uuuuh apparently the problem was that the postprocessing assets were in preview mode, So the only thing I had to do was update...
Does it mean I need to enable source control? Because I don't really know what it is and by looking at the unity documentation it appears I do not...
Oh frick I did not read that
Hello! I was downloading Unity Particle Pack 5.x But after downloading it a lot of errors appeared saying that some dll is missing in some...
Thank you both @StarManta and @SpookyCat for answering, I tried debugging it as @StarManta said, and apparently, it was the problem of the...
Hello! So I have made a script, that shoots a ray cast from the player's camera and then rotates the assigned transform to look at it. But after...
I tried both methods from @AnimalMan and @RadRedPanda but it just gives me an error of: Assets\scripts\Spawener_Chicken.cs(35,24): error CS0029:...
Ooooh, thank you! I finally understood what was causing the problem, I forgot to also bring Assigning of Visuals and Particle systems into the...