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Thanks, but Ive no idea how that would work in this context as it seems to work off x y z coordinates.
Hi I'm working on an AI-driven, top-down 2D boxing game, as below. I don't want to waste hours doing something a difficult way so I wanted to ask...
Before anybody says anything I'm not new to Unity or these forums, but I am not a full-time developer. I've found the best way in which I work is...
Okay, well there have been boxing management games, but the last decent ones were made in the 90s and since then boxing games have all focussed on...
Hi sorry, I guess this is simple for a computer programmer, but I mod games merely by editing the assets available and using third party software,...
Hi this isn't specifically a Unity question. I mod a lot of strategy games, and I notice that a lot of these games use a system of territories...
Hi This is a script which currently moves a fighter plane sprite to a point the player right clicks on: //Set a new target if (selected) {...
Hi, I've currently programmed a basic RTS but I took a few bad shortcuts to make things work - for example, I currently have my selection code to...
Bump? I put the two colliders on the same layer and added a box rigidbody to my tank. The problem now is, when I right click to move the tank in...
http://oi58.tinypic.com/2dtdqmu.jpg It's a top-down game, so I can't use gravity. How do I stop my tank moving past world_sea_collider ?
How would this work with a click to select raycast script? At the moment, each unit has a script where, if clicked, that unit becomes selected....
:( but Java is so much more intuitive...
Hey, I'm rather new to Unity and to 2D so excuse the noobie question. At the moment I have programmed a fighter jet which responds to move and...
Hey, I've modded several games in the past such as Defcon and Soldat that were primarily based around sprites, so I'm familiar with editing...
No replies? :(
Hi all, I've recently been inspired by FTL (Faster than Light) to make a spaceship sim and I have been working on a number of character sprites...
I’ve been messing around with a few beginner maps now and one thing I have noticed is that my horizons and skyboxes do not look anywhere near as...
Hi Unity, I’ve recently learned how to apply bump mapping to terrain textures via materials and must say that it should definitely be an...
You can modify the script to hell to achieve this, or you can put if (transform.position.z > 0){ transform.position.z = 0;} if...
SOLUTION #pragma strict var isSelected : boolean = false; private var target : Vector3; function Start () { target =...